3D Art
WiP: Environment: Medieval Village
This particular project is currently a Work in Progress. Using Unreal Development Kit, I’m aiming to create a medieval-esque village market place with the use of modular and low poly assets.
Created using Autodesk Maya, Adobe Photoshop, and Crazybump. Assets set up and rendered in Unreal Development Kit.
Satyr Low Poly Turn Around
Satyr character design made in ZBrush. Based on the concept art in the 2D Art section.
High Poly Model, Normal, and Specular maps created in ZBrush. Diffuse Texture hand painted in Adobe Photoshop and ZBrush Polypainting. Low Poly Modeling and rendering done in Autodesk Maya.
Low Poly Model and Jogging Animation
Models and animation done in Autodesk Maya. Textures created in Adobe Photoshop. Normal maps created using Crazybump.
Center of Mass Animations
Model and animations done in Autodesk Maya.













