Senior Thesis Production: Praelium
Praelium is a first person shooter multiplayer online game. However, instead of shooting bullets with guns the player casts spells at the enemies. Not only that, the player must speak into a microphone, reciting incantations to develop and cast said spells. The game has a nice mix of technology and magic, making it very appealing. I was brought on the team in order to revamp the Graphic User Interface.
Tools Used:
- Adobe Photoshop
- Autodesk Maya
- Torque 3D Engine
Dev Team:
- Asa Gillette (Producer)
- Alex Gustafson (Lead Designer)
- Ryan Penk (Designer)
- Mike Fowler (Lead Artist)
- Brian Taylor (Artist)
- Steve Leicht (Artist)
- Karl Henning (Artist)
- Adam Maier (Lead Engineer)
- Jeremy Burau (Programmer)
Coming Soon





